March 3, 2013, 3:02 a.m.
(Last edited by Potato on March 3, 2013, 4:08 a.m.)
Sorry, can u help me to solve above problem?
I can not purchase the items which sell for 0.11
If you purchased from a pawn shop, the credit calculation is a little bit different than a metal trade paid by credit. So now you have 0.11 but a scrap is actually 0.111111111111111111111111111111111111 refined, hence there is not enough for a scrap. I know its a frustrating situation but a very precise number presentation is needed to prevent errors under pawn shop.
Isn't this going to cause some problems?
For example, I always have some trades open to help people exchange scrap and rec metal for credit. I'm not trying to to make any profit from these trades, but of course I don't want to lose money, either.
So I buy scrap for '0.11' and sell scrap for '0.11' in my pawn shop.
But if the true price of scrap, from the ATM bot, is '0.111111111111111', then this must mean that I am buying and selling scrap CHEAPER than its real price?
When more people start to realize this, then they will constantly buy all the scrap in my shop, because it is cheaper, and few people will sell any scrap to me (because they get less than 1 scrap worth of credit, which is a hassle) . So my free credit exchange service will usually be out of stock, and scrap and rec that I receive when people do any other trades with my bot will be sold out before I can use it.
I'm wondering if I should close those trades :(
edit: So, someone could even continuously make a profit by buying all the scrap and reclaimed from my pawn shop, crafting it to ref, exchanging that for credit with the ATM, and then coming back to my shop to do it again, and again. It's only about 1 scrap profit for every 10 ref traded, but most of it could be scripted